- Runescape Fish Flingers Guide List
- Solo Fish Flinger
- Fish Flingers Tips Runescape
- Fish Flingers Fc
- Runescape Fish Flingers
To start playing this game, talk to a Fisherman at one of the start locations to obtain an Entry ticket. Each day, he will give you 2 Entry tickets. If you were unable to claim these tickets, you may claim them the following day as long as you do not already have 10 tickets. Additional tickets can be earned from catching heavy fish during during a competition.
Runescape Fishing Guide F2P. This section of the Rs fishing guide is dedicated to those Runescape players who are not yet members. One major disadvantage of not being a member for the Runescape fishing skill is that you cannot go fishing for high level fish, resulting in a limited amount of experience per hour you can gain. So I was bored doing some fish flingers grinding out that comp trim req and was in the mode to do some codingy stuff. So I sat and looked at my scrawled on piece of papered used for keeping tabs on the combos when doing fish fingers and thought I could tech it up a bit!
Locations to find a Fisherman include:
- Menaphos Port District
- Menaphos VIP skilling area
- Prifddinas Waterfall
Upon arriving on Isla Anglerine, you will be placed in a group of players who have joined from the same world. You will have 5 minutes before the competition begins. Fishing with a clan or group of friends will help you earn more medals and tokens.
How to Play
When the gates open the competition has begun! The competition lasts for 10 minutes. Competitions run every 20 minutes with a 5 minute grace period and a 5 minute waiting time between competitions. This game is mostly based on playing around with different hooks, weights, and bait in different areas of the island.
You will notice that you now have a menu for the items you can use. You MUST have at least one weight, bait, and hook before you can cast your line. These are selected by clicking them in your menu. You can then cast either by clicking a barrel or choosing the 'cast' option on the lower left of your inventory screen. Choosing 'Clear line' will remove all your tackle and you will need to select some before you can re-cast your line.
Sometimes it takes a moment for a bit of tackle to take effect and catch a fish. Be patient with it and click again if necessary!
Baits include:
Worms | Maggots | Locust | Cricket |
Crayfish | Shrimp | Green moth | Grey moth |
Hooks include:
Standard | Slim | Large |
Double | Bone | Wooden |
When on Isla Anglerine, there are four areas you can choose to fish at: docks, beach, river, or lake.
At the top of your screen you will find your catch history. This will tell you the species of the fish, where you caught it, the weight of the fish, and how accurate your lure was, as well as which bait, hook, and weight(s) you used. There are 6 different types of fish that you can catch: bass, cod, pike, herring, trout, and salmon. During each competition, one of these will be considered the 'heavy breed'. This is the one that everyone will be trying to catch. The interface will also tell you the best combinations you have found to catch each fish.
Lure Combinations
When choosing your bait, weights, and hook, keep in mind that you are aiming for 100% rating and the heaviest fish to earn the max reward. While fishing in certain areas you can fish up 2 different types of fish. Example: Herring and Cod can be fished at docks by switching your tackle.
NOTE: The combination for 100% rating is scrambled EACH time you play! You can't use the same one you did last tournament.
Clues
For each game, you can ask the Fisherman to give you a clue for the best lure combination. Note that you should ask him before the game actually begins - before being teleported to the lobby or while waiting for the game to actually begin. Each person will receive their own clue so it is advised to share amongst the others there. Using the 'fishflingers' fc while on World 89 is highly advised. More people (who know how to play) makes it more likely for you to obtain medals.
Each clue will contain 3 bits of information: Type of fish, Where to catch it, and either the bait, hook, or distance to the fish. Example below.
As can be seen with this example, we now know that we can catch a Trout at the beach with a weight of 3 or 4. How we cam to this conclusion can be seen in the coming sections.
Bait Clues
Clue | Color | Correct Bait |
Leaping | Brown | Cricket |
Green | Locust | |
Fluttering | Green moth | |
Gray | Grey moth | |
Shellfish | Crayfish | |
Red | Shrimp | |
Wiggling | Worms | |
Brown | Maggots |
Hook Clues
Clue | Correct Hook |
That species is fairly normal and doesn’t need a special hook. A normal hook should catch them just fine. | Standard |
That species has a small mouth, so you'll need to take that into account when choosing your hook. | Slim |
That species tends to nibble its food, so a double hook helps to catch them. | Double |
That species has a wide mouth, so you'll need to take that into account when choosing your hook. | Large |
They're clever and can spot metal a mile off. You'd better think carefully about what type of hook you use. | Bone OR Wooden |
Distance Clues
Clue | Correct Distance |
They've been spotted close to the shore, so you won't need much weight on your line to reach them. | 1 or 2 |
They've been seen a fair distance from the shore, but not too far. You'll need to attach a few weights to your line to reach them. | 3 or 4 |
They've been sighted far from the shore, so attach lots of weights to your line to reach them. | 5 or 6 |
Strategy
Since the game only lasts a total of 10 minutes, the goal is to find the 100% Lure Combinations as fast as possible so that you can obtain Medals. Remember to share your Clues and call 100% combinations that you discover for others playing with you. Using the 'fishflingers' fc while on World 89 is highly advised. More people (who know how to play) makes it more likely for you to achieve the goals.
Keep in mind that only ONE species will have any given Bait, Hook, or Weight. As such, it is suggested to begin by testing: Standard, Worms, 1 - unless you know a specific Bait, Hook, or Fish for that location. From here you will want to begin testing various Hooks.
Hook Strategy
The best place to start when attempting to find 100% is with the Hooks. Despite there being 6 hooks to choose from, in reality, there are 3 sets of hooks. Hook sets are as follows:
Hook 1 | Hook 2 | |
Set 1 | Standard | Slim |
Set 2 | Large | Double |
Set 3 | Bone | Wooden |
If changing from the Standard hook to a Bone one gets you +33%, then your desired hook is a Wooden one.
If changing from the Standard hook to a Bone one gets you +16%, then your desired hook is a Wooden one.
If changing from the Standard hook to a Bone one gets you 0%, then your desired hook is a Large or Double hook.
Bait Strategy
Once you have discovered your Hook, you can begin to work on the Bait used. Like the Hooks, Bait has similarities between them that can be used to find the correct bait faster. Baits have both a similiar color and a similar shaped bait.
Bait | Similar Color | Similar Shape |
Cricket | Maggots | Locust |
Maggots | Cricket | Worms |
Worms | Shrimp | Maggots |
Crayfish | Grey moth | Shrimp |
Grey moth | Crayfish | Green moth |
Green moth | Locust | Grey moth |
Locust | Green moth | Cricket |
Shrimp | Worms | Crayfish |
The easiest way to solve for the correct bait is to imagine them on an octagon. Each of the cardinal directions are 2 baits that have a similar color (or shape) and the intermediate sides are ones with similar shape (or color). You will then want to try a bait on the opposite corner of the octagon. So for example, you would want to change from Shrimp to Green moth, Locust, or Cricket to best know what to try next.
If changing from Worms to Grey moth gets you +33%, then your desired bait is Grey moth.
If changing from Worms to Grey moth gets you +16%, then your desired bait is Crayfish or Green moth.
If changing from Worms to Grey moth gets you 0%, then your desired bait is Locust or Cricket.
If changing from Worms to Grey moth gets you -16%, then your desired bait is Shrimp or Maggots.
Distance (Weight) Strategy
Finally we reach the strategy for discovering the proper weight. At this point, if you are not at 100%, you should be at either 66% or 83%. If you are not at 1 of those ratings, then you have not found the correct Hook or Bait.
When trying to discover the proper weight, it is advised to start on weight 4, catch a fish, then switch to weight 2. If your rating increases with this change, the correct weight is either 1, 2, or 3. Conversely, if the rating decreases, then it is either 4, 5, or 6. The amount the rating changes will also help you to narrow down your options.
If you are at 66% rating and changing from 4 to 2 gets you 0%, then your desired weight is 3.
If you are at 66% rating and changing from 4 to 2 gets you +16%, then your desired weight is 1.
If you are at 83% rating and changing from 4 to 2 gets you 0%, then your desired weight is 6.
If you are at 83% rating and changing from 4 to 2 gets you -16%, then your desired weight is 5.
Big Fish
Once you have found the 100% lure combination for any fish, you can start attracting big fish. Note that you only have a chance to attract big fish when there are others in the game with you. Also be aware that big fish cannot spawn within 4 paces of one another, so you will want to distance yourself from any current big fish if you are aiming for your own.
When someone has hooked a big fish, a notification will appear in the chat box. That person will now need help to reel it in; up to 8 people can help per big fish. Each person can only be rewarded for helping with 6 big fish per game. Once you have assisted 6 times, you will no longer be informed when a big fish has been hooked and, though you can assist, you will no longer receive experience for it.
To help reel in a big fish, click the bubbling water near by. Note that your bait, hook, and weight to not affect your ability to help. Above the bubbling water you will see a box that lists how many are assisting and how close to catching the fish they are. Once the fish is fully caught, all who helped reel it in will be given credit for the weight of the fish - usually 220kg to 250kg. Now that the fish has been caught, the person who initially hooked the fish has the option to discard or re-cast to release the fish. Choosing to recast the fish will disable you from obtaining another one for a minute. You are only able to hook up to 3 big fish per game. Doing so will complete the 'Master Angler' Achievement.
Scoring
After 10 minutes have elapsed, everyone will be teleported back to the lobby area and the round scoreboard will appear. There are two tabs: Results and Details. Results will give the overall evaluation your catches during the competition. Details will list your personal scoring and records from all the competitions. Overall competition results can also be viewed by obtaining a Fish Flingers scorecard from the Fisherman.
Points
At most, you can obtain a score of 48 points. This score is derived from several factors in the game...
Category | Factoring | Possible value |
Fish Caught |
| 5 |
Big Fish Caught | Amount X 2; up to 3 X 2 | 6 |
Total Assists | 1 per; up to 6 | 6 |
Total Weight | 1 for every 500kg; up to 10,000kg | 20 |
Heaviest Fish | 1 for every 60kg; up to 180kg | 3 |
Perfect Tackle Found |
| 8 |
Total | 48 |
Experience
For every game played, you will earn a certain amount of experience. The total amount of experience earned is dependent upon your Fishing level as well as your Score. At most, a player can earn 23,197 experience per game IF they are level 99 and get 48 points.
Tokens
During the game, tokens can be earned several different ways during a game. For each of the occurances below, you will earn 1 token.
- Assist with 2 Big Fish (3 tokens max)
- Catch 4 fish
- Catch Big fish (3 tokens max)
- Find 2 Perfect tackle (3 tokens max)
At maximum, you can have 2,000 tokens at any given time.
Medals
Medals are earned by fulfilling any of the possible tasks listed below during a competition:
- Junior angler: Find the perfect tackle for three species.
- Master angler: Find the perfect tackle for all six species.
- Whopper: Catch 3 big fish.
- Team player: Assist in catching at least 6 big fish.
Best Results
Best results are also given to players who score the highest in the following categories:
- Most total fish
- Most total weight
- Heaviest fish
If multiple people get the best results they will all be rewarded with points.
Winners' Podium
The top five competitors have the option to stand on the podium located in the lobby after a competition has ended. They may remain there until the end of the next competition.
Runecrafting is an interesting and fun skill to practice in RuneScape, as there are many different kinds of Runes to make, and several parts to making them using this skill. Often times, you will not be standing in the same spot for a long time, so the skill moves along quickly and you can get a great deal of Runes crafted in a short time.
Before you can start crafting your own Runes, you need to mine some Rune Essence from the Essence Mine. Of course, not just anyone can find this mine, and only several characters in RuneScape can teleport you to it:
Aubury - Located in the Varrock Magic Shop.
Wizard Sedridor - Located in the Basement of the Wizard Tower.
Wizard Distentor - Found in the Yanille Magic Guild.
Wizard Cromperty - Located just northeast of the Ardougne Market.
Brimstail Gnome - Found in a cave in the southwest corner of the Tree Gnome Stronghold.
Once you’re in the mine, just mine some Essence from any Rune Essence rock. You will either get Pure Essence or Normal Essence. These different Essence will be explained later on. After using the nearby portal you will be teleported to the character you spoke before.
You will also need a Talisman, depending on the type of Rune you wish to make. You need to use the correct Talisman with the ruins around RuneScape to be teleported to an Altar to craft your Runes. Check the Talisman and Altar Charts below for more info.
Runecrafting Pouches
After completing the Zamorak Mage’s Runecrafting task, Members will have the ability to obtain Pouches for carrying Rune Essence. There are 4 different sized pouches, each able to hold a certain amount of Rune Essence, but you can only carry 1 of each pouch at a time. The different sized pouches are sometimes found from the loot of the Abyssal Creatures in the Abyss, including Abyssal Leeches (L 41), Guardians (L 59)and Walkers (L 81).
Pouches
Picture Pouch Runecrafting Level # of Holdable Essence
Small 1 3
Medium 25 6
Large 50 9
Giant 75 12
Kinds of Rune Essence
As said before, there are two types of Rune Essence in RuneScape: Regular Essence, and Pure Essence.
Regular Rune Essence can be used to Runecraft all of the FreePlay Runes, including Air, Water, Earth, Fire, Mind and Body. Member Runes such as Nature or Law Runes can’t be crafted using this kind of essence.
You will always mine Regular Essence if you are a FreePlayer, or if you’re a member with less than level 30 Mining.
Pure Rune Essence is used to craft all types of Runes, and can only be mined by Members who have level 30 Mining or better.
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Talismans
Once you have some Rune Essence, you’re going to need a Talisman so that you can enter the Altar of the Rune you wish to make. Many of them are dropped by enemies around RuneScape, and after you have the one you need, bring it to the ruins of that specific Rune (If you have an Air Talisman, bring it to the ruins of the Air Altar) and use it with the “Mysterious Ruins” to be teleported to the actual Altar.
Talisman Chart
Picture Talisman Where to Obtain
Air Reward from Rune Mysteries Quest; Goblins
Mind Imps & Wizards
Water Wizards & Dark Wizards
Earth Men, Farmers,Al Kharid Warriors
Fire Dark Wizards, Skeletons (lvl. 18), Guards
Body Guards & Giants
Cosmic Ice Giants, Lesser Demons, Otherworldly Beings, Mysterious Old Man
Chaos Giants, Chaos Dwarves, Ice Warriors, Lesser Demons
Nature Moss Giants, Lesser Demons, Paladins, Green & Red Dragons, Kalphite Workers, Cyclopes
Law Reward from Troll Stronghold Quest
Death Reward from Mourning’s End Part 2 Quest
Elemental Abyssal Leeches, Guardians and Walkers from the Abyss.
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Tiaras
A Runecrafting Tiara is mostly the same as a Talisman, except for the fact that you can wear it on your head rather than carry it in your backpack. This way, you can save 1 extra space per trip for Rune Essence, which is very helpful for high level Runes. Check out the Crafting guide for info about making Tiaras.
Once you’ve crafted a regular Tiara, it’s time to enchant it. Bring the Tiara to the Runecrafting Altar of your choice, along with the same kind of Talisman. Use the Tiara on the Altar to bind the Talisman and Tiara together to make an enchanted Tiara. This will cause you to lose your Talisman, but it’s very useful in making higher level Runes since you don’t need to use it with the altar to access it (thus saving a space in your inventory).
Tiaras
Picture Tiara Enchanting Experience
Air 25
Mind 27.5
Water 30
Earth 32.5
Fire 35
Body 37.5
Cosmic 40
Chaos 42.5
Runescape Fish Flingers Guide List
Nature 45
Law 47.5
Death 50
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Runecrafting Altars
Now that you have both your Rune Essence and a Talisman for the kind of Rune you want to make, you need to find the Altar to which the Talisman belongs to. You can choose the “Locate Altar” option for the Talisman itself and be pointed in the correct direction, or follow the directions and look at the maps in the below chart.
Anyhow, just use your Talisman with the “Mysterious Ruins” to be brought to the Altar. To make the Runes, just select the “Rune-Craft Altar” option from the Altar itself to craft all of the Essence in your backpack into Runes.
Tip: You can mouse-over any of the “mini-maps” below to see an enlarged picture of the altar’s location!
Runecrafting Altars
Altar Location Mini-Map
Air South of Falador.
Closest Bank: Falador East
Mind North of Falador, and east of the Goblin Village. It’s right on the boarder of the Wilderness!
Closest Bank: Edgeville (through the Wilderness)
Water Located in Lumbridge Swamp, and southeast of Draynor Village. The shack to Zanaris is to the east as well.
Closest Bank: Draynor Market or Zanaris (Dramen staff needed)
Earth Northeast of Varrock, and just south of the Lumberyard.
Closest Bank: Varrock East
Fire Just north of the entrance to the Duel Arena, and northeast of Al Kharid.
Closest Bank: Al Kharid
Body Southwest of Edgeville, and west of Barbarian Village.
Solo Fish Flinger
Closest Bank: EdgevilleCosmic Located in the Lost City of Zanaris. Follow the twisty path to the south of the wheat field.
Closest Bank: Zanaris
Requirements: Must have completed the Lost City Quest.
Chaos Northwest of Edgeville, and in level 9 Wilderness. Once inside, you’ll need to complete a 4-level maze (mouse over the map to see).
Closest Bank: Edgeville
Astral Found on Moonclan Island, and south of Lunar Isle city.
Closest Bank: Lunar Isle
Requirements: Must have completed Lunar Diplomacy. No talisman or tiara needed.
Nature North of Shilo Village (right near the wall) on Karamja Island.
Closest Bank: Shilo Village (must have completed the Shilo Village Quest)
Law In the northwest corner of Entrana Island.
Closest Bank: Draynor Village
For Help: Fast Free Laws service.
Death Inside of the Temple of Light.
Closest Bank: East Ardougne North
Requirements: Must have completed Mourning’s End Part 2.
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Crafting Runes
When you first start Runecrafting, you will only be able to make 1 of each rune per Essence. Upon reaching a certain Runecrafting level, you’ll have the ability to make multiple Runes from a single Essence, since you’ll have more control and skill over crafting them. You will always receive the same amount of experience from crafting each kind of Rune, regardless of the number you make.
Runecrafting Requirements
Rune Runecraft Level Runecraft Experience 2x 3x 4x 5x 6x 7x 8x 9x 10x
Air 1 5 11 22 33 44 55 66 77 88 99
Mind 2 5.5 14 28 42 56 70 84 98 - -
Water 5 6 19 38 57 76 95 - - - -
Earth 9 6.5 26 52 78 - - - - - -
Fire 14 7 35 70 - - - - - - -
Body 20 7.5 46 92 - - - - - - -
Cosmic 27 8 59 - - - - - - - -
Chaos 35 8.5 74 - - - - - - - -
Astral 40 8.7 82 - - - - - - - -
Fish Flingers Tips Runescape
Nature 44 9 91 - - - - - - - -Law 54 9.5 - - - - - - - - -
Death 65 10 - - - - - - - - -
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Combination Runes
Combination Runes are a newer addition to Runecrafting for Members, and they are very useful to Wilderness Player-Killing. The basic idea is that you can combine 2 Elemental Runes together to make a single Rune. This newly-formed Rune counts as 2 different elements, such as both Water and Air. Only Elemental Runes such as Air, Water, Earth and Fire can be combined. You can create the following Runes:
Mist - Air & Water
Dust - Air & Earth
Mud - Water & Earth
Smoke - Air & Fire
Steam - Water & Fire
Lava - Earth & Fire
Fish Flingers Fc
Combining Runes
In order to combine Runes, you’ll need a few things including 1 of each Talisman, 1 type of Rune, and Rune Essence. So, if you wanted to make Mist Runes, bring an Air and a Water Talisman, either Air or Water Runes (whichever you wish to use), and Rune Essence. Depending on which Runes you choose to bring along, go to the other Temple (if you’re making Mist Runes and bringing Air Runes, go to the Water Temple).
Enter the temple using the correct Talisman as usual, and then use the other Talisman on the Altar to combine the Runes.
Warning: The Talisman that is the same as the Runes you carry will be used up when combining them! Plan on losing 1 Talisman each time you combine Runes, so it would be wise to bring Runes who’s Talismans you have more of.
Necklace of Binding
The Necklace of Binding will give you a 100% success rate while combining Runes while worn. It can be obtained by enchanting an Emerald Necklace using the Enchant Level 2 Jewelry spell.
Combination Runes
Picture Rune Runecrafting Level Runecrafting Experience
Mist 6 7.5
Dust 10 8
Mud 13 8.5
Smoke 15 9
Steam 19 9.5